Was checking out my old portfolio site at andydavis3d.com and remembered an old project from years back. In 2004, I was working as an artist at Magenta Software, Liverpool. We had just completed work on the game, ‘Stuart Little 3’, and we were looking to pitch for a new game idea. The makers of ‘Crash Bandicoot’ were looking to create a new character that was Crush Bandicoot’s evil twin. The game was to feature zany open-world sci-fi environments, and lots of bouncy platform action and crazy vehicle gameplay.
I set to work creating a bunch of environments for the game as well as a few concept sketches. This one turned out to be my favourite:
While Crush was deemed to be this nasty twin, I was thrown in to sketch out some ideas for the game’s nemesis character, Dr Neocortex:
Also got the chance to have a go at one of the test environments for Crush to run around in:
We didn’t end up winning the pitch, but it was a lot of fun to work on. This was one of only three science fiction games that i got the chance to work on. The other two being ‘LEGO Star Wars’ and ‘Wipeout Pulse’. Would have been a cool idea for a game, although I guess, ‘Ratchet & Clank’ is probably the game that has filled the gap in the market for sci-fi platformers…